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Champions of Trawler's Shore
Screen Shot 2018-05-27 at 11.46.08
Season 5
Ruler NGHNNGNGNGH
Nghnngngngh of Nghkhhnghng
Playable Races Humans, Tricksters, Pygmies, Sosqa, Komolacs
NPC Races Ratlings
Series Chronology
Previous Season Champions of Tink-a-Topolis
Next Season Champions of The Void Scar

Champions of Trawler's Shore is the fifth season of Champions.

HostsEdit

Screen Shot 2018-05-01 at 00.06.33
Kaffe4200
Host






OverviewEdit

NGHNNGNGNGH TRE Champions Purrytrawler Fishqueen2 Screen Shot 2018-05-23 at 22.08.11
Nghnngngngh
1st
Flora
2nd
Hornsquabble
3rd
Hala
4th
Cadence
5th






E Lol Avatar3 Imagess
E
6th
Ziggy
7th
Kafkafish
8th
Lakshman
9th






VillagesEdit

Nghkhhnghng
Sosqa Village
INFLUENCE
1,266 / 1,266
Leader Champions Resources Reputations Trophies Buildings
NGHNNGNGNGH
Nghnngngngh
Hngngkt Ngngtk
Hunter, Level 8
Followers
22 / 22

Food
573 / 573

Materials
430 / 1,000

Gold
13 / 100

Fragments
36 / 50
Ratling Mutineers
0 / 100

The Luremasters
0 / 100
48x Blacksalt Sardine 2 ipt
2x Gray Cod 4 ipt
6x Redfin Tuna 6 ipt
4x Sunbrill 6 ipt
2x Reef Angelfish 12 ipt
1x Misty Salmon 12 ipt
1x Pristine Emerald Sturgeon 28 ipt
Telakk-Une Bargaining Module
Watch Tower (1)
Trophy Hall
Ngnokgng
Fisherman, Level 15
Otter
Otter
Otter
Otter
Gnonghhkng
Fisherman, Level 15
Otter
Otter
Ngngngngngngnghhhhhhh
Soldier, Level 14
One Eye Jack
Hunter, Level 18
Chronomatic 2.0
Wolf
Flagor Greytooth
Buccaneer, Level 8
Chronomatic 2.0
Nghn
Taxidermist, Level 9
Nghnghhhht
Recruiter, Level 1
Ngntngk Ngngtk
Fisherman, Level 2
Ngntnk Ngngtk
Fisherman, Level 1
Larry
Fisherman, Level 5
Garry
Fisherman, Level 5


Moonstone
Human Village
INFLUENCE
1,116 / 1,116
Leader Champions Resources Reputations Trophies Buildings
TRE Champions
Flora
Daisy
Hunter, Level 13
Followers
37 / 37

Food
58 / 118

Materials
150 / 1,000

Gold
28 / 100

Fragments
20 / 50
Ratling Mutineers
0 / 100

The Luremasters
0 / 100
6x Gray Cod 2 ipt
9x Sunbrill 6 ipt
3x Winged Catfish 8 ipt
2x Dotted Koi 12 ipt
1x Nekktar Runeshark 20 ipt
1x Pristine Nekktar Runeshark 34 ipt
Watch Tower (3)
Trophy Hall
Lily
Fisherman, Level 13
Otter
Otter
Otter
Otter
Otter
Lavander
Rogue, Level 11
Giant Worm
Rose
Recruiter, Level 14
Orchard
Taxidermist, Level 10
Brinath
Fisherman, Level 4
Sal Wicker
Scout, Level 18
Scorpion
Terry
Fisherman, Level 5
Carry
Fisherman, Level 5


Baam
Trickster Village
INFLUENCE
925 / 1,000
Leader Champions Resources Reputations Trophies Buildings
Purrytrawler
Hornsquabble
Tronk
Soldier, Level 11
Followers
11 / 11

Food
148 / 166

Materials
1,150 / 1,150

Gold
70 / 100

Fragments
48 / 50
Ratling Mutineers
0 / 100

The Luremasters
0 / 100
16x Blacksalt Sardine 2 ipt
7x Gray Cod 4 ipt
6x Sunbrill 6 ipt
6x Redfin Tuna 6 ipt
2x Winged Catfish 8 ipt
1x Reef Angelfish 12 ipt
1x Redwater Piranha 20 ipt
1x Emerald Sturgeon 20 ipt
Grant Vandak's Longbow
Marketplace (1)
Stables
Trophy Hall
Trankel
Hunter, Level 16
Scorpion
Troopyi
Fisherman, Level 16
Trained Eagle
Tranacon
Outlaw, Level 12
Racket Flixbang
Miner, Level 12
Trained Giant Worm
Trained Giant Worm
Lastan Grainpelt
Stable Master, Level 14
Trained Scarab
Takota
Luremaster, Level 7
Barry
Merchant, Level 4
Tiggy
Fisherman, Level 5
Tan Tam
Fisherman, Level 5


Sacred Lotus Village
Komolac Village
INFLUENCE
875 / 1,000
Leader Champions Resources Reputations Trophies Buildings
Fishqueen2
Princess Hala
Rakesh
Fisherman, Level 15
Otter
Otter
Otter
Otter
Otter
Eagle
Followers
23 / 23

Food
454 / 470

Materials
480 / 1,000

Gold
13 / 100

Fragments
37 / 70
Ratling Mutineers
0 / 100

The Luremasters
100 / 100
14x Blacksalt Sardine 1 ipt
3x Gray Cod 2 ipt
3x Sunbrill 3 ipt
1x Redfin Tuna 3 ipt
6x Winged Catfish 4 ipt
1x Dotted Koi 6 ipt
5x Reef Angelfish 6 ipt
1x Misty Salmon 6 ipt
2x Redwater Piranha 10 ipt
1x Pristine Redwater Piranha 12 ipt
2x Northshore ALligator 14 ipt
1x Rusty Quillfish 16 ipt
1x Pristine Northshire Alligator 22 ipt
Lauren Vandak's Gilded Insignia
Mkhaark’s Felfire Ring
Watch Tower (1)
-----------------
Lures:
1x Blacksalt Sardine
12x Gray Cod
1x Sunbrill
3x Redfin Tuna
1x Winged Catfish
Hilal
Recruiter, Level 6
Oberon
Soldier, Level 15
Phoibe
Diplomat, Level 13
Brolick Frederick
Hunter, Level 15
Alvin Shecker
Archeologist, Level 15
Amethyst
Miner, Level 9
Undertaker
Taxidermist, Level 11
Liadela
Rogue, Level 6
Orican
Lurecrafter, Level 4
Nariyan
Soldier, Level 4
Ulbert Tanenstein
Bard, Level 13
Brittani Hansen
Lurecrafter, Level 16
Aqua
Fisherman, Level 5
Rinath
Fisherman, Level 5


Beechwood Island
Pygmy Village
INFLUENCE
357 / 1,000
Leader Champions Resources Reputations Trophies Buildings
Screen Shot 2018-05-23 at 22.08.11
Cadence Sinclaire Eastman
Gat
Fisherman, Level 8
Followers
0 / 11

Food
0 / 100

Materials
50 / 1,000

Gold
28 / 100

Fragments
2 / 50
Ratling Mutineers
10 / 100

The Luremasters
0 / 100
7x Blacksalt Sardine 1 ipt
1x Gray Cod 2 ipt
4x Sunbrill 3 ipt
3x Redfin Tuna 3 ipt
1x Reef Angelfish 6 ipt
2x Emerald Sturgeon 10 ipt
Mirren
Diplomat, Level 8
Johnny
Recruiter, Level 8
Aunt Bess
Fisherman, Level 8


Z
Komlac Village
INFLUENCE
785 / 1,000
Leader Champions Resources Reputations Trophies Buildings
E
E
A
Soldier, Level 12
Trained Ratslave
Trained Initiate Apothecary
Trained Initiate Apothecary
Trained Initiate Apothecary
Followers
0 / 59

Food
0 / 527

Materials
0 / 1,000

Gold
0 / 100

Fragments
0 / 69
Ratling Mutineers
100 / 100

The Luremasters
0 / 100
2x Blacksalt Sardine 1 ipt
1x Gray Cod 2 ipt
3x Sunbrill 3 ipt
4x Redfin Tuna 3 ipt
2x Dotted Koi 6 ipt
Vandak's Lurebox
Tavern (1)
Stables
B
Diplomat, Level 14
Chronomatic 2.0
C
Recruiter, Level 11
D
Fisherman, Level 15
Trained Otter
Trained Otter
Trained Otter
Chronomatic 2.0
F
Miner, Level 4
G
Archeologist, Level 5
Chronomatic 2.0
Phoenix
Snickhty
Fisherman, Level 16
Trained Otter
Trained Otter
Trained Otter
H
Soldier, Level 1
I
Taxidermist, Level 5
J
Fisherman, Level 1
K
Fisherman, Level 1
Grant Vandak
Hunter, Level 15


Pau Kacang Merah
Human Village
INFLUENCE
483 / 1,000
Leader Champions Resources Reputations Trophies Buildings
Lol
Ziggy
JinSoul
Fisherman, Level 10
Chronomatic 2.0
Otter
Otter
Otter
Followers
0 / 8

Food
0 / 104

Materials
0 / 1,000

Gold
0 / 100

Fragments
0 / 50
Ratling Mutineers
29 / 100

The Luremasters
12 / 100
29x Blacksalt Sardine 1 ipt
1x Gray Cod 2 ipt
5x Sunbrill 3 ipt
4x Redfin Tuna 3 ipt
2x Winged Catfish 4 ipt
3x Winged Catfish 4 ipt
1x Reef Angelfish 6 ipt
1x Misty Salmon 6 ipt
1x Nekktar Runeshark 10 ipt
Tavern (1)
-----------------
Lures:
Sunbrill
Neo
Soldier, Level 8
Ratslave
Scorpion
Junk
Fisherman, Level 10
Otter
Otter
Hag
Recruiter, Level 6
Barto
Miner, Level 3
Bucky
Buccaneer, Level 2
Marcus Blocking
Merchant, Level 11
Eofia
Lurecrafter, Level 5
Sillia
Diplomat, Level 1


Ocean Village
Human Village
INFLUENCE
40 / 1,000
Leader Champions Resources Reputations Trophies Buildings
Avatar3
Kafkafish
Tuna
Fisherman, Level 5
Followers
0 / 8

Food
0 / 100

Materials
0 / 1,000

Gold
0 / 100

Fragments
0 / 50
Ratling Mutineers
0 / 100

The Luremasters
0 / 100
2x Blacksalt Sardine 1 ipt
3x Misty Salmon 3 ipt
Salmon
Fisherman, Level 5
Dolphin
Outlaw, Level 2
Octoplease
Recruiter, Level 3
Swordfish
Soldier, Level 2
Narwhal
Soldier, Level 2
Big Blue
Soldier, Level 1
Jellyfish
Soldier, Level 1


Lakshwadweep
Pygmy Village
INFLUENCE
0 / 1,000
Leader Champions Resources Reputations Trophies Buildings
Imagess
Lakshman
Ram
Fisherman, Level 1
Followers
0 / 8

Food
0 / 100

Materials
0 / 1,000

Gold
0 / 100

Fragments
0 / 50
Ratling Mutineers
0 / 100

The Luremasters
0 / 100
Seethi
Soldier, Level 1
Manavi
Rogue, Level 1
Sutha
Merchant, Level 1

ReferenceEdit

RacesEdit

  • Humans: Catches one additional fish when fishing.
  • Tricksters: +1 Fragment when digging or mining.
  • Pygmies: Cannot die when performing assassination attempts.
  • Sosqa: Completing an Artifact awards 50 Influence and 250 Materials.
  • Komolacs: Gain 50% more Food when butchering fish.

ProfessionsEdit

The following professions are available by default.

  • Soldier: Bonus applied when attacking or defending. Level is the combat strength.
  • Miner: Bonus applied when gathering materials. Level is minimum amount of Materials gathered (up to 100, ie. level 2 gain between 20-120 Materials).
  • Archeologist: Bonus applied when digging. Level is equal to amount of Fragments gained.
  • Merchant: Bonus applied when trading. Level is minimum amount of Gold gained.
  • Diplomat: Bonus applied when improving relations. Level is amount of Reputation gained.
  • Recruiter: Bonus when recruiting champions or followers. Level is amount of Followers gained when recruiting followers, or amount of Food saved when recruiting champions (down to 8 Food).
  • Rogue: Bonus applied when assasinating or sabotaging. Every 2 levels are equal to an additional 5% chance to suceed in assassination attempts or sabotage attempts. Max 50% when assassination and 75% when sabotaging.
  • Outlaw: Special Action: From another village, steal an amount of Food, Materials or Gold equal to the Outlaw’s level.
  • Hunter: Bonus applied when hunting. Level is chance to kill a large beast, providing more food. Each level is equal to 10%. Level also determines food gained from large beasts (large beasts give Food equal to the hunter’s level+1).
  • Fisherman: Bonus applied when fishing. Every 3 levels is one additional fish caught.

The following professions must be unlocked with the Workshop.

  • Taxidermist: Special Action: May improve a trophy’s Influence per cycle. The amount is 1 Influence for every 3 levels.
  • Lurecrafter: Special Action: Craft a lure by paying its cost in Fragments. For every 5 levels, the cost is decreased by 1 Fragment, down to 2 Fragments.

The following professions are exclusive to Special Champions.

  • Bard: Special Action: Gain an amount of Influence equal to this Champion's level.
  • Buccaneer: Special Action: Steal trophies from an opposing village. Level is equal to the amount of Influence the Buccaneer can steal for (ie. a Level 4 Buccaneer can steal a single Winged Catfish (4 Influence) or 4 Blacksalt Sardines (4x 1 Influence))
  • Stable Master: Bonus applied when training companions. Every two levels are equal to 1 Food saved. Down to 3.
  • Scout: Bonus applied when defending. Kills one attacking Champion (randomly chosen if multiple Champions attack) per ten levels.

CompanionsEdit

All companion bonuses stack.
The following companions are available by default.

  • Wolf: +1 Food when hunting.
  • Eagle: +2 Food when fishing.
  • Giant Worm: +20 Materials when mining.
  • Scarab: +1 Gold during all actions.
  • Scorpion: +1 combat strength when attacking or defending.

The following companions must be obtained in other ways.

  • Otter: Has a 10% chance to find a random surprise when fishing.
  • Chronomatic 2.0: Gives a second action. Does not stack.
  • Phoenix: Double yields from gathering actions. Does not stack.
  • Ratslave: +2 combat strength when attacking or defending.
  • Initiate Apothecary: +4 combat strength when attacking or defending.

BuildingsEdit

The following buildings are available by default.

  • Workshop: (200 materials) Unlocks the Taxidermist and Lurecrafter professions.
  • Tavern, Level 1: (200 materials) Decrease Food cost of recruiting new Champions by 1.
    Costs 100 materials to upgrade, with each additional level decreasing the Food cost of recruiting new Champions by 1. Up to level 5. Does not stack with multiple Taverns.
  • Embassy, Level 1: (200 materials) Gain +1 Reputation when raising reputation.
    Costs 100 materials to upgrade, with each additional level giving +1 Reputation when raising reputation. Up to level 5. Does not stack with multiple Embassies.
  • Marketplace, Level 1: (200 materials) Gain +1 Gold when trading.
    Costs 100 Materials to upgrade, with each additional level giving +1 Gold when trading. Up to level 5. Does not stack with multiple Marketplaces.
  • Museum, Level 1 (300 materials): Gain +1 Fragment when looking for Fragments.
    Costs 200 materials to upgrade, with each additional level giving +1 Fragment when digging for Fragments. Up to level 5. Does not stack with multiple Museums.
  • Watch Tower, Level 1: (500 materials) Gives 2 defensive combat strength in case of an attack.
    Costs 300 materials to upgrade, with each additional level giving an additional 2 combat strength. Up to level 10. Does not stack with multiple Watch Towers.
  • Armory, Level 1: (500 materials) +1 combat strength when attacking.
    Costs 300 materials to upgrade, with each additional level +1 additional combat strength when attacking. Up to level 10. Does not stack with multiple Armories.
  • Pagoda: (500 materials) Enables a special action: Meditate to go up a level. This still raises a level like normal. Each Pagoda can only be used once per cycle.
  • Stables: (500 materials) All your current and future animal companions become ‘trained’ versions of themselves, doubling their default output. This does not stack with multiple Stables.
  • Depot: (500 materials) Double the resources gained from the Market. Does not stack with multiple Depots.
  • Trophy Hall: (1000 Materials) Double your Influence per cycle. Does not stack with multiple Trophy Halls.

ArtifactsEdit

The following Artifacts can be created for 25 Fragments.

  • Fire Totem of the Knnghks: When attacking, your Champions have +3 Combat Strength.
  • Lauren Vandak's Gilded Insignia: +5 Influence per turn. 40 Influence.
  • Grant Vandak's Longbow: Hunts give +3 Food. Instantly gain 30 Food.
  • Telakk-Une Bargaining Module: Items on the Market are 50% cheaper. This does not include the daily deals.

The following Artifacts can be created for 50 Fragments.

  • Oaken Rod of Moontide Bay: Your chance of catching Blacksalt Sardine is reduced to 0%, doubling your chance of catching everything else.
  • Mkhaark's Felfire Ring: Your assassination and sabotage attempts are 15% more likely to succeed. This can exceed the usual 50% and 75% limit on these actions.
  • Razor-Matic 8000: Resources are doubled when butchering fish for loot.

The following Artifact can be created for 65 Fragments.

  • Vandak's Lurebox: Can be used once per cycle. Increases the chance of catching any fish of your choice to 100%.

FishEdit

Name Chance Influence per turn Loot if butchered
Blacksalt Sardine 50% 1 Influence 3 Food
Gray Cod 15% 2 Influence 6 Food, 2 Gold
Sunbrill 10% 3 Influence 10 Food, 2 Fragments
Redfin Tuna 10% 3 Influence 10 Food, 6 Gold
Winged Catfish 5% 4 Influence 28 Food
Dotted Koi 2% 6 Influence 24 Food, 10 Gold
Reef Angelfish 2% 6 Influence 18 Food, 18 Gold
Misty Salmon 2% 6 Influence 5 Food, 25 Influence
Nekktar Runeshark 1% 10 Influence 50 Food, 200 Materials
Redwater Piranha 1% 10 Influence 10 Food, 10 Fragments, 25 Gold, 350 Materials
Emerald Sturgeon 1% 10 Influence 30 Food, 50 Gold, 5 Fragments
Northshore Alligator 0.5% 14 Influence 65 Food, 250 Materials, 10 Gold
Rusty Quillfish 0.5% 16 Influence 5 Food, 100 Influence

MarketEdit

The following things are always available at the Market. A Champion can buy any number of items from the market, during one shopping trip.

Price Item Yield
10 Gold Small Bundle of Produce 8 Food
Small Iron Deposit 100 Materials
15 Gold Bundle of Produce 13 Food
Iron Deposit 200 Materials
Wolf Companion. +1 Food when hunting.
Eagle Companion. +2 Food when fishing.
Giant Worm Companion. +20 Materials when mining.
Scarab Companion. +1 Gold during all actions.
Scorpion Companion. +1 combat strength when attacking or defending.
20 Gold Dusty Curiosities 5 Fragments
Otter Companion. Has a 10% chance to find a random surprise when fishing.
25 Gold Large Bundle of Produce 23 Food
Large Iron Deposit 350 Materials
Chronomatic 2.0 Companion. Gives a second action. Does not stack.
45 Gold Insignia Gain 10-30 Reputation with one of the two factions.
50 Gold Hire Mercenaries Deal 5-15 damage to another player.
100 Gold Hire Bombing Crew Deal 20-50 damage to another player
150 Gold Phoenix Companion. Double yields from gathering actions.

LuresEdit

All lures reduce the chance of catching Blacksalt Sardine to 0% and increase the chance of catching the specific fish by 50%. A lure works for an entire fishing trip for a single Champion.
The Blacksalt Sardine lure guarantees catching Blacksalt Sardines during the entire fishing trip.

The crafting price for lures, when using the Luremaster's Special Action, is half of the cost in Gold, but in Fragments instead.

Market Price Fish
10 Gold Blacksalt Sardine
15 Gold Gray Cod
25 Gold Sunbrill
Redfin Tuna
30 Gold Winged Catfish
40 Gold Dotted Koi
Reef Angelfish
Misty Salmon
60 Gold Nekktar Runeshark
Redwater Piranha
Emerald Sturgeon
85 Gold Northshore Alligator
Rusty Quillfish

FactionsEdit

Ratling Mutineers
Reputation Bonus Unlocked
10 Gain 4 Food and 50 Materials.
First: Also gain a Ratslave companion and 50 Materials.
Cadence
25 Gain 10 Gold.
First: Also gain 5 Fragments and 8 Food.
Ziggy
50 Gain a Ratslave companion.
First: Also gain 16 Food and 6 Gold.
75 Gain 250 Materials, 10 Fragments and 14 Gold.
First: Also gain an Initiate Apothecary companion.
100 Lock the Faction.
Gain Angler Snickhty (Fisherman).
Gain two Initiate Apothecary companions.
E
The Luremasters
Reputation Bonus Unlocked
10 Gain a Gray Cod lure.
First: Also gain a Sunbrill lure.
Ziggy
25 Gain a Level 1 Lurecrafter.
First: Also gain two Redfin Tuna lures.
50 Gain 6 Fragments and 6 Food.
First: Also gain a Reef Angelfish lure.
75 Gain ten Gray Cod lures.
First: Also gain an Emerald Sturgeon lure.
100 Lock the Faction.
Gain Luremaster Brittani Hansen (Lurecrafter).
Gain one copy of each lure.
Hala

InfluenceEdit

The Trawlers
Influence Bonus Unlocked
250 Gain a Taxidermist or Luremaster Champion and five Otter Companions.
First: Marcus Blocking joins you.
Ziggy, Medha
500 Gain 30 Food, 50 Gold, 500 Materials and 15 Fragments.
First: Sal Wicker joins you.
Shea, Purry
750 Gain two Fisherman Champions.
First: Grant Vandak joins you.
Andrew, Nathaniel, Nicole
1000 First: Immediately win the game!

LogisticsEdit

Character IdentitiesEdit

  • Nghnngngngh is Nathaniel.
  • Flora is Nicole.
  • E is Andrew.
  • Lakshman is Najim.
  • Hornsquabble is Purry.
  • Kafkafish is Michael.
  • Cadence Sinclaire Eastman is Medha.
  • Princess Hala is Shea.

ShortsEdit

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