Champions of Westrand | |
---|---|
Season | 2 |
Ruler | Mayor Sogonor of Ghuktel |
Playable Races | Tricksters, Mossfills, Finchords |
NPC Races | Humans, Giants, Sirens |
Series Chronology | |
Previous Season | Champions of Al'Kanaar |
Next Season | Champions of Shackled Basin |
Champions of Westrand is the second season of Champions.
Hosts[]
Kaffe4200 Host |
LúdicoManao Judge |
Overview[]
Sogonor 1st |
TNV 2nd |
Pinglue 3rd |
CLA 4th |
Lucille 5th |
Finny 6th |
Anastasia =7th |
Endou =7th |
Gaffe 9th |
Peko 10th |
Villages[]
Reference[]
Races[]
The following are the three playable races and their bonus.
- Mossfill: +2 Food from all hunts.
- Finchord: All Champions defend 2 additional Followers when defending.
- Trickster: Champions have a 33% chance to find 1 Fragment when hunting and fishing.
Professions[]
The following lists all the currently known professions.
- Warrior - Bonus applied when attacking. Each level is the amount of followers killed and 5% chance to kill a defending Champion (up to 50%).
- Guard - Bonus applied when defending. Each level is the amount of followers saved in case of an attack, and a 5% chance to kill an attacking champion (up to 50%).
- Saboteur - Enables a Special Action: May attempt to destroy an opponent’s building. Each level is equal to a 5% chance, up to 75%.
- Miner - Bonus applied when gathering materials. Level is minimum amount of materials gathered (times ten).
- Fisherman - Bonus applied when fishing. Level is minimum amount of fish caught.
- Hunter - Bonus applied when hunting. Level is chance to kill a large beast, providing more food. Each level is equal to 10%. Level also determines food gained from large beasts.
- Engineer - Bonus applied when construction buildings. Each level is equal to 20 less materials needed, down to minimum 50.
- Diplomat - Bonus applied when recruiting. Level is equal to the maximum amount of followers gained when recruiting followers.
- Archaeologist - Bonus applied when looking for fragments. Level equals amount of fragments gained.
- Druid - Bonus applied when praying. When praying, gains additional bonuses for every 10 levels.
These professions are only available if the village contains a Library.
- Alchemist - Enables a special action: Attempt to poison an opponent’s Food, giving a 50% chance to ruin that piece of Food. Level is equal to the amount of Food poisoned.
- Assassin - Bonus applied when using Rogue’s Hideout Special Action. Level increases chance at success with 5%.
- Farmer - Enables a special action: Gain an amount of Food equal to the Farmer’s level.
- Gunner - Bonus applied when attacking and defending. Each level is a 5% chance to kill an attacking or defending Champion, up to 50%. Cannot be killed by opposing attacking or defending Champions himself. When attacking, kills 2 Followers instead of the usual 1 Follower.
These professions are exclusive to Special Champions, and may not be given to newly trained Champions.
- Giant - Bonus applies when attacking. Cannot be killed when attacking buildings. Level is equal to twice of the Followers killed when attacking, rounded down.
- Monk - Enables a Special Action: May remove 1 of the Monk’s levels to raise another Champion by 2 levels. Down to 1. This action does not increase the user’s level.
- Siren - Enables a Special Action: Prevent opposing Champions from performing their actions this cycle. One Champion can be distracted for every ten levels. (ie. a level 1 Siren can distract 1 Champions, level 10 Siren can distract 2 Champions, etc).
- Shaman - Enables a Special Action: Gain an amount of Materials equal to the Shaman’s level, as well as an amount of Food and Fragments equal to half the Shaman’s level, rounded down. (ie. a level 6 Shaman will give 60 Materials, 3 Food and 3 Fragments).
- Clockmaker - Has one additional action for every five levels. (ie. a level 5 Clockmaker has 2 actions, level 10 has 3 actions, etc.)
Buildings[]
Special Actions on all buildings may only be used once per cycle. Multiple copies of the same building allows for using the same Special Action multiple times per cycle.
Global[]
The following lists the buildings available to all participants:
- Architect (120 materials) - Enables a Special Action: Discover a random building, adding that to the list of buildings available to you.
- Tavern (150 materials) - Enables a Special Action: Recruit Champions, allowing you to recruit a Champion of your choice for 6 Food.
- Library (200 materials)- The following professions become available for you, allowing you to recruit new Champions with these through the Tavern: Assassin, Alchemist, Farmer and Gunner.
- Museum (250 materials) - +1 Fragment gained when looking for Fragments.
- Bunker (300 materials) - Provides safety for 4 followers in case of an attack.
- Barracks (400 materials) - Enables a Special Action: Launch a strategized attack on an opposing village, killing 3 followers, regardless of guards and defensive bonuses. This action can only be used once per cycle.
- Altar (400 materials) - Gives you access to the ability on Kanan’s Altar, without needing a Priest.
- Church (450 materials) - Enables a special action: Meditate to go up a level. This still raises a level like normally.
- Rogue’s Hideout (600 materials) - Enables a Special Action: Attempt to assassinate an opposing champion. There is a 10% chance to be successful. Special Champions may increase that chance.
Special[]
- Worm Farm (150 materials) (Available to: Gavin, Nathaniel) - Food output when fishing is increased by 50%.
- Lumber Mill (150 materials) (Available to: Gavin, Brian, Nathaniel) - When gathering materials, the Lumber Mill gives you +50% Materials.
- Blacksmith (350 materials) (Available to: Gavin, Brian) - All your attacks kill 1 additional Follower.
- Clockmaker’s Shop (400 materials) (Available to: Brian) - Allows one of your Champions to perform an additional action each cycle.
- Large Giant Hut (500 materials) (Available to: Nathaniel, Joan, Brian, Ziggy) - Instantly add a Giant to your list of Champions. If the Large Giant Hut is ruined, your Giant will become inactive until the hut is repaired.
- Siren’s Den (500 materials) (Available to: Nathaniel, Joan, Brian) - Instantly add a Siren to your list of Champions. If the Siren’s Den is ruined, your Siren will become inactive until the den is repaired.
Artifacts[]
50 Fragments is required to construct an Artifact.
- Orb of Al’Kanaar Protects a single Follower, that can only die through starvation or with the Barracks’ Special Action.
- Net of the Heart: Food output from hunts and fishing trips are doubled.
- Silver Vase of The Abyss: Instantly raise all your Champions by 3 levels. Instantly receive 25 Food.
- Aksun’s Trident: Warriors’ and Guards’ chance to kill opposing Champions may exceed 50% up to 80%. Instantly raise all your Warriors and Guards by 2 levels.
Logistics[]
The following is a map of Westrand.
Character Identities[]
- The Nuerotic Vespid is Brian.
- Sogonor, the Wise is Nathaniel.
- Pinglue is Ziggy.
- Lucille is Purry.
- Gaffe the Fish is Joan.
- Crazy Lace Agate is Andrew.
- Finny is Allison.
- Peko is John.
- Endou is Gavin.
- Anastasia is Dani.